TY - JOUR
T1 - The Effectiveness of Augmented Reality in Improving Students Motivation
T2 - An Experimental Study
AU - Jdaitawi, Malek
AU - Muhaidat, Fatima
AU - Alsharoa, Ayat
AU - Alshlowi, Abeer
AU - Torki, Marwa
AU - Abdelmoneim, Mona
N1 - Publisher Copyright:
© 2023, Athens Institute for Education and Research. All rights reserved.
PY - 2023/5
Y1 - 2023/5
N2 - Augmented reality (AR) has become a potential technology tool to improve the skills of students with learning disabilities. The effects of AR technology approach on students with learning disabilities motivation levels is considered as the research motivation. This study examined the effect of the AR on Jordanian 6th grade students’ motivation levels. A quantitative quasi-experimental study is preceded with the pretest-posttest control group design model, where 24 students who identified to have learning disabilities were participated in this study and were randomly divided into two groups. Two groups, control group 12 students were taught conventionally, and 12 students were designated as the experimental group, they used the AR technology for four weeks. The results show significant results for the AR technology in enhancing student motivation. The results concluded the effectiveness of AR technology in enhancing students’ motivation.
AB - Augmented reality (AR) has become a potential technology tool to improve the skills of students with learning disabilities. The effects of AR technology approach on students with learning disabilities motivation levels is considered as the research motivation. This study examined the effect of the AR on Jordanian 6th grade students’ motivation levels. A quantitative quasi-experimental study is preceded with the pretest-posttest control group design model, where 24 students who identified to have learning disabilities were participated in this study and were randomly divided into two groups. Two groups, control group 12 students were taught conventionally, and 12 students were designated as the experimental group, they used the AR technology for four weeks. The results show significant results for the AR technology in enhancing student motivation. The results concluded the effectiveness of AR technology in enhancing students’ motivation.
KW - augmented reality
KW - learning disabilities
KW - motivation
KW - science
UR - https://www.scopus.com/pages/publications/85148496501
U2 - 10.30958/aje.10-2-10
DO - 10.30958/aje.10-2-10
M3 - Article
AN - SCOPUS:85148496501
SN - 2241-7958
VL - 10
SP - 365
EP - 380
JO - Athens Journal of Education
JF - Athens Journal of Education
IS - 2
ER -